Description

When using undo in the Sound Cue Editor to undo the looping check the editor switches focus to the output node and does not undo the looping check.

Steps to Reproduce

Setup:

  1. Open editor using UE4Editor.exe QAGame
  2. Import all of the surround audio files from UE4\Engine\Content\NotForLicensees\QA\Import_Test_Assets\Audio

Repro:

  1. Right click on SurroundTest_51Test and select "create cue".
  2. Double click on the newly created cue to open its editor.
  3. Select the Wave Player node and check the looping box.
  4. Ctrl+Z to undo and go back to the Wave Player node.

Result: The looping box is still checked.

Expected Result: The looping box is unchecked.

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Fixed
ComponentUE - Audio
Affects Versions4.134.14
Target Fix4.15
Fix Commit3125700
Main Commit3136620
CreatedSep 13, 2016
ResolvedSep 14, 2016
UpdatedApr 27, 2018