When a montage slot node output is pushed to a Pose Cache and used in a Two-Way Blend, the value returned by GetSlotNodeGlobalWeight will be the current fractional value rather than the actual global weight.
[Image Removed]
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-359890 in the post.
| 1 |
| Component | UE - Anim - Runtime - Anim Blueprints |
|---|---|
| Affects Versions | 5.7 |
| Created | Jan 7, 2026 |
|---|---|
| Updated | Jan 7, 2026 |