Description

When a montage slot node output is pushed to a Pose Cache and used in a Two-Way Blend, the value returned by GetSlotNodeGlobalWeight will be the current fractional value rather than the actual global weight.

Steps to Reproduce
  • Create a DefaultSlot node
  • Save it to a pose cache
  • use the pose cache as input to both slots of a Two-Way Blend
  • set that as output animation output.
  • on tick, call GetSlotNodeGlobalWeight and validate the value. (Note, for blueprint usage you would need to expose GetSlotNodeGlobalWeight)|

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Unresolved
CreatedJan 7, 2026
UpdatedJan 7, 2026
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