A licensee has reported that it is not possible to disable texture streaming of a given TextureLODGroup by setting "NumStreamedMips=0" in their device profiles. Currently, using 0 results in the same behavior as using -1, which defaults to having streaming turned on. This behavior is inconsistent, as the user would expect to be able to disable texture mip streaming by using 0.
Steps to Reproduce
Repro steps
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-359907 in the post.
| 0 |
| Component | UE - Rendering Architecture |
|---|---|
| Affects Versions | 5.7 |
| Target Fix | 5.8 |
| Created | Jan 8, 2026 |
|---|---|
| Updated | Jan 8, 2026 |