Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.


Particle Color outputs zero when being used with World Position Offset in the material editor.

Steps to Reproduce
  1. Create a material in any project
  2. Apply particle color and multiply it by some value so you can see if it has any effect and plug into World Position Offset

The material displays no world position offset

The material is offset by the value multiplied by particle color

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Won't Fix
ComponentUE - Rendering
Affects Versions4.12.54.13
CreatedSep 19, 2016
ResolvedMar 27, 2017
UpdatedApr 27, 2018