Description

Transform gizmo turning different colors when using the spline control points on Camera Rig Rail. This appears to happen more when farther away from 0,0,0. Also see some changes based on the distance from the camera. Could not reproduce this with just a spline component in blueprint.

Regression: Yes this does not occur in 4.13.

Steps to Reproduce
  1. Open QAGame
  2. Open QA-Sequencer
  3. Hit 8
  4. Add camera rig rail to the level
  5. Alt drag out the end point on the X axis
  6. Alt drag out the end point on the Y axis
  7. Alt drag out the end point on the Z axis

Result: Gizmo turns blue

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Fixed
ComponentUE - Graphics Features
Affects Versions4.14
Target Fix4.14
Fix Commit3152240
Main Commit3154728
Release Commit3159180
CreatedSep 27, 2016
ResolvedOct 5, 2016
UpdatedApr 3, 2019