Description

If the user compiles the blueprint that is being used as a Child Actor, the defaults section in the Child Actor Template will be set to None and won't be usable.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Create a new blueprint and open it.
  3. Add a Child Actor Component and set it to BP_ChildTest.
  4. Compile and close the blueprint.
  5. Open BP_ChildTest.
  6. Compile it.
  7. Open the blueprint you created again and select the Child Actor Component.

RESULT:

The Defaults section is set to None.

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Fixed
ComponentUE - Gameplay
Affects Versions4.14
Target Fix4.14
Fix Commit3143776
Main Commit3153517
CreatedSep 27, 2016
ResolvedSep 28, 2016
UpdatedApr 27, 2018