The UE_EXPERIMENTAL macro is not used correctly in InstancedSkinnedMeshComponent.h. It should come after the 'class' keyword & before UInstancedSkinnedMeshComponent as specified in the documentation for UE_DEPRECATED.
This causes an error when compiled instead of the expected warning.
1. Open the source code for any project.
2. Add #include "Components/InstancedSkinnedMeshComponent.h" to a source code file.
3. Begin compilation
4. Observe warnings/errors
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-365552 in the post.
| 0 |
| Target Fix | 5.8 |
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| Fix Commit | 48455545 |
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| Created | Feb 12, 2026 |
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| Resolved | Apr 21, 2026 |
| Updated | Apr 21, 2026 |