Description

Reimporting a Skeletal Mesh via legacy import duplicates mesh sockets.
The issue does not reproduce when using the Interchange pipeline.

Steps to Reproduce
  1. Set Interchange.FeatureFlags.Import.FBX=False.
  2. Use Asset Actions to export the following asset as an FBX file:
    /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP
  3. Import the exported FBX file.
  4. Open the Skeletal Mesh and add a new Mesh Socket.
  5. Reimport the Skeletal Mesh.

Result
The Mesh Socket is duplicated after reimport.

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Unresolved
ComponentzComponent - Archive
Affects Versions5.7
CreatedFeb 25, 2026
UpdatedOct 27, 2026
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