Description

Some of our camera shots (that are using spawnable cameras from the sequencer) have their 'bOverride_CustomNearClippingPlane' value set to false even though we enabled it from their own details panel and animated the associated float value 'CustomNearClippingPlane' from a track. (You can see the difference between build and editor in the following images)

This is noticeable in build only and a bunch of other shots of the very same sequence are working perfectly. In editor, everything works just fine for all cameras.

Steps to Reproduce

Steps to Reproduce

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Unresolved
ComponentUE - Anim - Sequencer
Affects Versions5.6
CreatedFeb 26, 2026
UpdatedFeb 26, 2026
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