Panini Lens Distortion does not appear to affect some buffers (SceneDepth, CustomDepth, WorldNormal, etc.) consistently. These buffers behaved correctly in 5.3
1. Create a Post-Process Material for testing. Blend PostProcessInput0 with SceneDepth using a Lerp, and output the result.
2. Apply this Post-Process Material to a level.
3. Execute the command r.LensDistortion.Panini.D 1.
4. Observe that SceneDepth is not affected by the distortion.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-368981 in the post.
| 0 |
| Component | UE - Rendering - Graphics Features |
|---|---|
| Affects Versions | 5.6, 5.7 |
| Created | Mar 9, 2026 |
|---|---|
| Updated | Apr 24, 2026 |