Description

Panini Lens Distortion does not appear to affect some buffers (SceneDepth, CustomDepth, WorldNormal, etc.) consistently. These buffers behaved correctly in 5.3

Steps to Reproduce

1. Create a Post-Process Material for testing. Blend PostProcessInput0 with SceneDepth using a Lerp, and output the result.

2. Apply this Post-Process Material to a level.

3. Execute the command r.LensDistortion.Panini.D 1.

4. Observe that SceneDepth is not affected by the distortion.

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Backlogged
CreatedMar 9, 2026
UpdatedAug 7, 2026
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