Description

After updating Binary to the latest CL to bypass the HTML5 issues of 3149070, I ran into an HTML5 issue. Launching onto HTML5 Firefox opens a new window with the message 'uncaught exception: out of memory'.

The output log does not display any errors or warnings, and the Running toast remains up as long as the new window does.

Steps to Reproduce

Repro:

  1. Open a First Person BP project.
  2. Click the dropdown beside launch and select Firefox.
  3. Launch on to HTML5.

Expected Result: The game will launch into a window hosted in HTML5 free of issues.

Result: The game fails to launch into a window hosted in HTML5 and the user is instead given an 'uncaught exception' message.

Frequency: 3/3

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-37049 in the post.

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Fixed
ComponentPlatform - Mobile
Affects Versions4.14
Target Fix4.14
Fix Commit3186564
CreatedOct 7, 2016
ResolvedNov 4, 2016
UpdatedApr 27, 2018