Description

1. Create a hierarchy in UMG that has a couple layers deep of children such as vertical boxes that have multiple children that are vertical boxes, widget switchers ..

2. Collapse all children in the hierarchy.

3. Expand only one section of the hierarchy.

4. Move a widget from one area of the hierarchy to the other.
OR:
4. Rename a widget in the hierarchy.

RESULT: The whole hierarchy auto-expands. The user has to collapse the hierarchy and scan up and down the hierarchy to figure out where they were to continue working. This makes doing tasks like renaming parts of the hierarchy or making simple changes like re-arranging or adding to parts of the hierarchy cumbersome.

Steps to Reproduce

1. Create a hierarchy in UMG that has a couple layers deep of children such as vertical boxes that have multiple children that are vertical boxes, widget switchers ..

2. Collapse all children in the hierarchy.

3. Expand only one section of the hierarchy.

4. Move a widget from one area of the hierarchy to the other.
OR:
4. Rename a widget in the hierarchy.

RESULT: The whole hierarchy auto-expands. The user has to collapse the hierarchy and scan up and down the hierarchy to figure out where they were to continue working. This makes doing tasks like renaming parts of the hierarchy or making simple changes like re-arranging or adding to parts of the hierarchy cumbersome.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37121 in the post.

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Fixed
ComponentUE - Editor - UI Systems
Target Fix4.15
Fix Commit3192058
Main Commit3229477
CreatedOct 10, 2016
ResolvedNov 9, 2016
UpdatedApr 27, 2018