Description

When a control is renamed after it has already been animated in a sequence, the control curve name map needs to be fixed up. Once it is fixed, selecting the control in the world will not map the selection to the sequencer correctly.

Steps to Reproduce
  • Create a control rig
  • Use it in an animation.
  • Rename a control and add a new control with the old control's name in the hierarchy
  • Open animation.
  • Get error message: "Duplicate corrupted controls found in level sequence"
  • Select new control.
  • Note selection is wrong in sequencer track view.

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Unresolved
ComponentUE - Anim - Rigging - Control Rig
Affects Versions5.7
CreatedMar 25, 2026
UpdatedApr 21, 2026
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