When a control is renamed after it has already been animated in a sequence, the control curve name map needs to be fixed up. Once it is fixed, selecting the control in the world will not map the selection to the sequencer correctly.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-371413 in the post.
| 0 |
| Component | UE - Anim - Rigging - Control Rig |
|---|---|
| Affects Versions | 5.7 |
| Created | Mar 25, 2026 |
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| Updated | Apr 21, 2026 |