After calling Stop() in UpdateTimeCursorPosition (LevelSequencePlayer.cpp:392), we continue on to set TimeCursorPosition to NewPosition. At this point, NewPosition is beyond the end of the track. A licensee has reported that this is causing problems with the event track.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37180 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 4.12.5, 4.14 |
Target Fix | 4.15 |
Fix Commit | 3160158 |
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Created | Oct 11, 2016 |
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Resolved | Oct 12, 2016 |
Updated | Apr 27, 2018 |