After calling Stop() in UpdateTimeCursorPosition (LevelSequencePlayer.cpp:392), we continue on to set TimeCursorPosition to NewPosition. At this point, NewPosition is beyond the end of the track. A licensee has reported that this is causing problems with the event track.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37180 in the post.
| 1 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.12.5, 4.14 |
| Target Fix | 4.15 |
| Fix Commit | 3160158 |
|---|
| Created | Oct 11, 2016 |
|---|---|
| Resolved | Oct 12, 2016 |
| Updated | Apr 27, 2018 |