Description

When a character has both a Control Rig track and an Animation track, interacting with any slider in Sequencer can be interrupted.

Steps to Reproduce

Steps to Reproduce

  1. Add a reference to a pawn (BP_ThirdPersonCharacter)
  2. (If missing) Add a Control Rig track (CR_Mannequin_Body)
  3. Add an animation (MM_Jump)
  4. Mute the ControlRig track
  5. Unmute the ControlRig track
  6. Move any slider

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-372126 in the post.

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Won't Fix
ComponentUE - Anim - Sequencer
Affects Versions5.55.65.7
CreatedMar 30, 2026
ResolvedApr 6, 2026
UpdatedApr 8, 2026
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