Description

Decals are no longer rendering correctly with PixelNormalWS plugged into the Emissive or Base Color input.

Steps to Reproduce

1. Download and open attached project.
2. Observe how there is color and it changes when you rotate the decal actor.
3. Open a copy of the project in 4.11.2 or later.

Outcome The decal renders black no matter its orientation

Expected The decal renders with the PixelNormalWS colors

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Fixed
ComponentUE - Graphics Features
Target Fix4.15
Fix Commit3204428
Main Commit3219854
CreatedOct 14, 2016
ResolvedNov 18, 2016
UpdatedApr 27, 2018