Translation Retargetting is messed up when using Remove Unused Bones from Skeleton
Result: Either another bone has Animation or the entire Heirarchy above upperarm_twist_01_l is now set to Animation
Expected: Just the one bone still has Animation set
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37363 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.13, 4.14 |
Target Fix | 4.15 |
Fix Commit | 3193243 |
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Main Commit | 3198987 |
Created | Oct 14, 2016 |
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Resolved | Nov 10, 2016 |
Updated | May 18, 2020 |