Description

The Launch toast continues to run even after the window closes.

I also noticed that folders for CrashReportClient.ini are being generated in the Saved > Logs folder for the project as well.

Steps to Reproduce

Repro:

  1. Create a new Blueprints template project.
  2. In the toolbar, select Launch > your Linux device.
  3. In the Launch window press ~
  4. In the console, enter "exit".

Result:
Window closes, UE4Game continues to run in System Monitor, and in the UE4Editor output log there is "Signal 11 caught. Malloc Size=131076 LargeMemoryOffset=131092" as the last two line.

Expected:
After using the "exit" command in the console, the window and UE4Game both exit cleanly.

Frequency:
100%

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37536 in the post.

0
Login to Vote

Fixed
ComponentUE - Platform - Linux
Affects Versions4.14
Target Fix4.14
Fix Commit3178573
Main Commit3206922
Release Commit3178808
CreatedOct 19, 2016
ResolvedOct 28, 2016
UpdatedApr 27, 2018