Description

After importing an asset with baked matrix animations, using the alembic importer, the shadow disappears as the asset pans to the left and the right.

Steps to Reproduce
  1. Open UE4Editor.exe QAGame
  2. Click the Import button in the Content BRowser
  3. Navigate to folder location in comment
  4. Select MatrixAnimatedCube.abc
  5. Set the following settings in Import Settings:
    1. Import type: Skeletal
    2. Uncheck Flip V
    3. Set Scale to 1.0, 1.0, 1.0
  6. Import the asset
  7. Drag MatrixAnimatedCube_Animation into the viewport
  8. Simulate in the viewport

Results: Shadow goes away as the asset pans to the left and right
Expected Results: Shadow is visible at all times

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37649 in the post.

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Duplicate
ComponentUE - Gameplay
Affects Versions4.14
Target Fix4.15
CreatedOct 21, 2016
ResolvedOct 26, 2016
UpdatedApr 27, 2018