Description

The post processing effects do not update in the Persona Viewport in realtime.

They will take effect if the post process setting is disabled and renabled.

This is a regression.

Steps to Reproduce
  1. Open a skeletal mesh in Person
  2. Click on Window -> Preview Scene Setting
  3. Expand the Advanced options -> Post Processing Settings -> Color Grading
  4. Enable Saturation
  5. Change the values

Result: Post processing settings do not take effect

Expected: Post processing settings update when the values are modified

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37656 in the post.

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Fixed
ComponentUE - Gameplay
Affects Versions4.14
Target Fix4.14
Fix Commit3173232
Release Commit3173232
CreatedOct 21, 2016
ResolvedOct 25, 2016
UpdatedApr 27, 2018