Variables declared with UPROPERTY( ) are shown in all components in Blueprint components tab.
UPROPERTY( BlueprintReadWrite, EditDefaultsOnly, Category = "Testing|SecondTesting" )
uint8 MyInt;
RESULT:
"MyInt" is visible from all components in the Character class.
EXPECTED:
Only the Character class can see "MyInt".
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.14 |
Created | Oct 21, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |