Disabling the 'Use Landscape Lightmap' when using procedural foliage, will skew the placed instanced meshes.
Yes, this issue did not occur in the 4.13.1 release.
1. Download and Open attached project.
2. Open the 'CubeType' Landscape Grass Type asset.
3. Uncheck/Check the 'Use Landscape Lightmap' option.
4. Open a copy of the project in 4.14 Preview 1.
5. Repeat step 3
Outcome The cube meshes begin to skew.
Expected The foliage meshes are not deformed.
Head over to the existing Questions & Answers thread and let us know what's up.
|Component||UE - LD & Modeling - Terrain - Landscape|
|Created||Oct 24, 2016|
|Resolved||Oct 25, 2016|
|Updated||Oct 30, 2017|