Disabling the 'Use Landscape Lightmap' when using procedural foliage, will skew the placed instanced meshes.


Yes, this issue did not occur in the 4.13.1 release.

Steps to Reproduce

1. Download and Open attached project.
2. Open the 'CubeType' Landscape Grass Type asset.
3. Uncheck/Check the 'Use Landscape Lightmap' option.
4. Open a copy of the project in 4.14 Preview 1.
5. Repeat step 3

Outcome The cube meshes begin to skew.

Expected The foliage meshes are not deformed.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

Login to Vote

ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.14
Target Fix4.14
Fix Commit3173065
Release Commit3173065
CreatedOct 24, 2016
ResolvedOct 25, 2016
UpdatedOct 30, 2017