Can we add the field on construction instead of on Tick to avoid the performance overhead caused by creating too many components?
Drag one of the following Blueprints into the scene and print the number of field nodes.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-377966 in the post.
| 0 |
| Component | UE - Simulation - Gameplay |
|---|---|
| Affects Versions | 5.6, 5.7 |
| Created | May 5, 2026 |
|---|---|
| Resolved | May 26, 2026 |
| Updated | Jun 3, 2026 |