Description

REGRESSION: Yes
WORKING: 3172292 (4.13.2)
BROKEN: 3177600 (4.14)

In the Content Examples Animation level, at Display 1.15, the rifles are offset from the character's hands for two of the skeletal meshes (green and blue).

The user can reattach the mesh, but if the user saves the level and loads it up again, the rifles will be offset again.

Steps to Reproduce
  1. Open Content Examples in editor.
  2. Open the Animation level by double-clicking the level asset in the Content Browser.
  3. Navigate to Display 1.15 (Retargeting + World Interaction).

RESULT:

Rifles are offset from the hands of the green and blue skeletal meshes. Reattaching does not fix this, and reopening the map just breaks it again.

EXPECTED:

Rifles to be correctly in their hands.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-37933 in the post.

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Fixed
ComponentGameplay
Affects Versions4.14
Target Fix4.14
Fix Commit3185923
Release Commit3185923
CreatedOct 28, 2016
ResolvedNov 3, 2016
UpdatedApr 27, 2018