Description

There has been some inconsistencies with the autosave feature. Letting a map auto save doesn't save the map and when you attempt to restore the map, an error message pops stating that it was "Unable to Check Out From Source Control!". This is strange since I was never connected to source control in the first place and testing from binary.

Note The map still opens from the last autosave. The message appears to just be a cosmetic window. It doesn't hinder the restore process.

Steps to Reproduce
  1. Create a FPS Blueprint Template
  2. Add a cube to the level and wait for autosave to save the map (AutoSave time can be adjusted in Editor Preferences > Loading Saving)
  3. ~ Debug Crash
  4. Type UEQA - First.LastName - Testing Asset Recovery and hit Send and Restart
  5. A Restore Packages window will appear, check the checkbox for 'Package Name' and click 'Restore Selected'

Result: A warning window opens stating "Unable to Check Out From Source Control!" after the Restore Selected button is clicked.

Expected: The Map and the material are restored

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38127 in the post.

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Won't Fix
ComponentTools
Affects Versions4.14
CreatedNov 2, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021
Pull Requests
4817
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