Steps to Reproduce
  1. Create a new VR Template
  2. Set Forward Shading to “false”
  3. Set Global Illumination Method to “None”
  4. Restart
  5. VR Preview

Results: When looking at the shadowed areas, blocky artifacts can be seen in the right eye (particularly when rolling the head)

Expected: No blocky artifacts in the right eye

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Fixed
ComponentUE - Platform - XR
Affects Versions5.8
Target Fix5.8.1
Fix Commit54983599
CreatedMay 27, 2026
ResolvedJun 10, 2026
UpdatedJun 18, 2026
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