Per customer case: [25102237 | Case | Salesforce|https://epicgames.lightning.force.com/lightning/r/Case/500QP00001V41PqYAJ/view]
Audio that uses an Attenuation to set Spatialized Audio (just positioned, nothing to do with HRTFs or multichannel plugins) does not get rendered with the MRQ files. Initial discovery revealed that the listener is not getting updated correctly in MRQ code.
Slack thread: [Link Removed]
Expected results: MRQ audio file plays spatially rendered audio
Actual results: MRQ audio file is silent
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-381932 in the post.
| 0 |
| Component | UE - Audio - Sequencer |
|---|---|
| Target Fix | 42.00 |
| Created | May 28, 2026 |
|---|---|
| Updated | Jun 15, 2026 |