Steps to Reproduce
  • On the client, register a gameplay tag event delegate on the GameplayTagCountContainer.
  • On the server, add or remove a tag.

Expected: The delegate is fired on the client.
Actual: When using Iris with AbilitySystem.Fix.ReplicateTagCountContainerWithIris enabled, the GameplayTagEventMap is cleared on the client, so no delegate is fired.

See linked EPS case for detailed repro steps and repro project.

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Unresolved
CreatedMay 28, 2026
UpdatedJun 1, 2026
Pull Requests
14863 - JNighthawk
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