This Jira was created from CrashReports submitted by the public due to the high number of occurrences.
Error message:
Unknown exception - code c06d007e (first/second chance not available)
Source Context:
N/A
Most recent user affected CL: 3172292
Logs:
[Link Removed]
[Link Removed]
[Link Removed]
Repro steps unknown
UE4Editor_TextureFormatDXT!__delayLoadHelper2() [delayhlp.cpp:323] UE4Editor_TextureFormatDXT!_tailMerge_nvtt_64_dll() UE4Editor_TextureFormatDXT!FNVTTCompressor::FNVTTCompressor() [textureformatdxt.cpp:122] UE4Editor_TextureFormatDXT!CompressImageUsingNVTT() [textureformatdxt.cpp:317] UE4Editor_TextureFormatDXT!FTextureFormatDXT::CompressImage() [textureformatdxt.cpp:471] UE4Editor_TextureCompressor!CompressMipChain() [texturecompressormodule.cpp:1721] UE4Editor_TextureCompressor!FTextureCompressorModule::BuildTexture() [texturecompressormodule.cpp:1846] UE4Editor_Engine!FTextureCacheDerivedDataWorker::BuildTexture() [texturederiveddata.cpp:758] UE4Editor_Engine!FTexturePlatformData::FinishCache() [texturederiveddata.cpp:1012] UE4Editor_Engine!UTexture::FinishCachePlatformData() [texturederiveddata.cpp:1779] UE4Editor_Engine!UTexture2D::PostLoad() [texture2d.cpp:378] UE4Editor_CoreUObject!UObject::ConditionalPostLoad() [obj.cpp:810] UE4Editor_CoreUObject!EndLoad() [uobjectglobals.cpp:1553] UE4Editor_CoreUObject!LoadPackageInternalInner() [uobjectglobals.cpp:1228] UE4Editor_CoreUObject!LoadPackage() [uobjectglobals.cpp:1400] UE4Editor_CoreUObject!ResolveName() [uobjectglobals.cpp:714] UE4Editor_CoreUObject!StaticLoadObjectInternal() [uobjectglobals.cpp:801] UE4Editor_CoreUObject!StaticLoadObject() [uobjectglobals.cpp:875] UE4Editor_UMG!ConstructorHelpersInternal::FindOrLoadObject<UMaterialInterface>() [constructorhelpers.h:31] UE4Editor_UMG!UWidgetComponent::UWidgetComponent() [widgetcomponent.cpp:321] UE4Editor_CoreUObject!UClass::CreateDefaultObject() [class.cpp:2524] UE4Editor_CoreUObject!UObjectLoadAllCompiledInDefaultProperties() [uobjectbase.cpp:745] UE4Editor_CoreUObject!ProcessNewlyLoadedUObjects() [uobjectbase.cpp:830] UE4Editor!FEngineLoop::PreInit() [launchengineloop.cpp:1547] UE4Editor!GuardedMain() [launch.cpp:117] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:126] UE4Editor!WinMain() [launchwindows.cpp:202] UE4Editor!__scrt_common_main_seh() [exe_common.inl:264] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
I am not able to find world outliner how to enable it?
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Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38201 in the post.
5 |
Component | UE - Graphics Features |
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Affects Versions | 4.13 |
Target Fix | 4.17.1 |
Created | Nov 3, 2016 |
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Resolved | Sep 12, 2017 |
Updated | Aug 15, 2022 |