Description

On line #1301 in ScriptCore.cpp, there is the following if statement:

if (Function->FunctionFlags & FUNC_Native)
 {
     Function->Invoke(this, NewStack, ReturnValueAdress);
 }
 else
 {
     Function->Invoke(this, NewStack, ReturnValueAdress);
 }

The If and Else results are the same.

Steps to Reproduce

N/A Code issue

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.134.14
Target Fix4.15
Fix Commit3185482
Main Commit3194231
CreatedNov 3, 2016
ResolvedNov 4, 2016
UpdatedApr 27, 2018