On line #1301 in ScriptCore.cpp, there is the following if statement:
if (Function->FunctionFlags & FUNC_Native)
{
Function->Invoke(this, NewStack, ReturnValueAdress);
}
else
{
Function->Invoke(this, NewStack, ReturnValueAdress);
}
The If and Else results are the same.
N/A Code issue
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13, 4.14 |
| Target Fix | 4.15 |
| Fix Commit | 3185482 |
|---|---|
| Main Commit | 3194231 |
| Created | Nov 3, 2016 |
|---|---|
| Resolved | Nov 4, 2016 |
| Updated | Apr 27, 2018 |