Any Slate widget that triggers the Slate post-process blur (e.g., a UBackgroundBlur with non-zero strength) hits a fatal D3D12 CreateGraphicsPipelineState failure on first render. The fatal is funneled through PipelineStateCache.cpp:707 ("Shader compilation failures are Fatal"), but the underlying error is E_INVALIDARG (0x80070057) from a VS/PS signature linkage mismatch, not an HLSL compile error.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-383022 in the post.
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| Component | UE - Editor - UI Systems - Slate |
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| Affects Versions | 5.8 |
| Created | Jun 4, 2026 |
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| Updated | Jun 4, 2026 |