Description

Feature is not working. Might be good to make some kind of unit test in the future.

Steps to Reproduce

Enable skin cache and gpu morph targets in the settings, reboot ue4, check on/off tangent update for a material section, tangents are not changed at all (during deformation)

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38325 in the post.

0
Login to Vote

Fixed
ComponentUE - Graphics Features
Target Fix4.14.1
Fix Commit3192182
CreatedNov 7, 2016
ResolvedNov 9, 2016
UpdatedApr 27, 2018