Description

In 4.14 Preview 1, assets imported from Blender 2.77a flip material elements, causing materials to appear incorrectly once placed in level.

Regression (yes) issue (does not) occur in 4.13.2

Steps to Reproduce
  1. Download attached .fbx
  2. Open Editor (any project)
  3. Press Import
  4. Select downloaded asset
  5. Import
  6. Place asset in level

Results

Asset appears as image 414Import (attached)

Expected

Asset appears as image 413Import (attached)

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

1
Login to Vote

Non-Issue
CreatedNov 7, 2016
ResolvedNov 16, 2016
UpdatedApr 27, 2018