The event driven loader is unavailable in binary engine distributions. Only source code distributions can use it. A warning message about it is logged to the output window when attempting to enable it in non source code distribution.
The Event Driven Loader checkbox is unchecked (false) by default, however attempting to click it does not set it to checked (true). Attempting to set s.EventDrivenLoaderEnabled=True in the DefaultEngine.ini file reverts to False when the project is opened.
Result:
Checkbox remains unchecked / disabled
Expected:
Setting switched between false/true when the checkbox is clicked.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Foundation - Core |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Created | Nov 8, 2016 |
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Resolved | Nov 8, 2016 |
Updated | Apr 27, 2018 |