When holding shift on any axis, the camera follows the object when you move around the level. When trying to do this with the pivot, the cube does not move at all.
This issue is present in 4.13 as well.
Result: The cube does not move at all
Expected: The cube moves in the direction your mouse is moving, and the camera follows the object being moved.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38381 in the post.
0 |
Fix Commit | 3197028 |
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Main Commit | 3229477 |
Created | Nov 8, 2016 |
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Resolved | Nov 14, 2016 |
Updated | Apr 27, 2018 |