Toggling the Custom Items and Inventory setting and then closing the editor without saving can lead to a mismatch between the Project Settings Custom Items feature and the IslandSettings object in the world that governs behaviour in-game which leads to missing functionality. The project setting will look checked but Island Settings → Game Data → Use Custom Inventories will be unchecked without the ability to manually activate it.
WORKAROUND:
Unchecking and rechecking the Custom Items and Inventory setting will re-apply the change to the currently loaded Island Settings object. Be sure to save!
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-383989 in the post.
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| Component | UE - Gameplay Features - Itemization |
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| Fix Commit | 55108154 |
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| Created | Jun 10, 2026 |
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| Resolved | Jun 12, 2026 |
| Updated | Jun 16, 2026 |