Description

Event On Landed does not receive surface type or physical material information from the Hit pin.

Regression (no) issue (does) occur in 4.12.5

Steps to Reproduce
  1. Open Editor (Third Person Project)
  2. Open Character blueprint
  3. Create Event On Landed node
  4. Add print string
  5. Drag from Hit output pin and "Get Surface Type
  6. Attach enum return value output to print string In String input
  7. Compile blueprint
  8. In Project Settings>Physics>add any surface type
  9. Create new physical material>Surface type (created surface)
  10. Create new material, set physical material to created material.
  11. Apply material to any surface
  12. PIE
  13. Jump onto surface

Results

Print string returns "Default"

Expected

Print string returns surface type of the physical material.

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By Design
ComponentUE - Gameplay
Affects Versions4.13.2
Target Fix4.15
Fix Commit3207842
Main Commit3227721
CreatedNov 9, 2016
ResolvedNov 22, 2016
UpdatedApr 27, 2018
View Jira Issue