Description

While Ad Hoc the new features for 4.14, I was testing the feature of converting actors to static meshes. I attempting to convert the cable into a static mesh and I went through the windows and nothing happened. It didn't save where I selected and nothing told me that the conversion failed.

Steps to Reproduce
  1. Open any project
  2. Search for Cable in the Modes window
  3. Place a Cable Component in the level
  4. Right click the cable in the level
  5. Select Convert to Static Mesh
  6. Select a folder and click OK

Result: Nothing happens

Expected: A notification tells the player that Cables cannot be converted into Static Meshes

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38420 in the post.

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Fixed
ComponentUE - Gameplay
Affects Versions4.14
Target Fix4.15
Fix Commit3210356
Main Commit3227721
CreatedNov 9, 2016
ResolvedNov 25, 2016
UpdatedApr 27, 2018