Developer Notes

There needs to be a track or a keyframe for sequencer to save anything

Description

Spawnable Actor Component parameters are not saved without being keyed

Steps to Reproduce
  1. Create a Blueprint and add a point light component to it
  2. Create a Sequence and add the blueprint as a spawnable actor
  3. Select the BP Actor Track
  4. In the Details panel, select the Point Light component
  5. Change the light color
  6. Close the sequence
  7. Re-open the sequence

Result: Light is back to default color
Expected: Like the overall BP component parameters, they should be saved

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

4
Login to Vote

By Design
ComponentUE - Anim - Sequencer
Affects Versions4.134.14
CreatedNov 10, 2016
ResolvedMay 26, 2017
UpdatedApr 27, 2018