Description

Widget Interaction component cannot be moved while the game is paused. The widget interaction component stops following the mouse when the game is paused (when source is set to mouse)

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Play in editor
  4. Click on the button (Hello will print)
  5. Press the 'F' key (this will pause the game)
  6. Move the mouse off of the button
  7. Click the left mouse button
  8. Notice that "Hello" continues to print even when no longer hovering over the button

Expected: The widget interaction component would move with the mouse when set to tick when paused or a feature would be allowed for enabling/disabling widget interaction during pause
Result: The widget interaction component stops following the mouse when the game is paused

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Fixed
ComponentTools - UMG
Affects Versions4.13.2
Target Fix4.15
Fix Commit3223215
Main Commit3229477
CreatedNov 14, 2016
ResolvedDec 6, 2016
UpdatedApr 27, 2018