- Download the attached project
 
	- Open the project
 
	- Play in editor
 
	- Click on the button (Hello will print)
 
	- Press the 'F' key (this will pause the game)
 
	- Move the mouse off of the button
 
	- Click the left mouse button
 
	- Notice that "Hello" continues to print even when no longer hovering over the button
 
Expected: The widget interaction component would move with the mouse when set to tick when paused or a feature would be allowed for enabling/disabling widget interaction during pause
Result: The widget interaction component stops following the mouse when the game is paused