User reports that UserSceneTextures used in Post Process Materials are only correctly rendered inside the left eye in VR.
Steps to Reproduce
The UserSceneTexture is only render correctly in the left eye. Note that it should be possible to observe using the PIE VR debug mode, if you don't have a VR setup.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-386074 in the post.
| 1 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 5.8 |
| Target Fix | 5.8.2 |
| Fix Commit | 56287255 |
|---|
| Created | Jun 25, 2026 |
|---|---|
| Resolved | Jul 29, 2026 |
| Updated | Jul 31, 2026 |