Description

User reports that UserSceneTextures used in Post Process Materials are only correctly rendered inside the left eye in VR.

Steps to Reproduce

Steps to Reproduce

  1. Create a VR Template project.
  2. Create a post process material that output a UserSceneTexture.
  3. Create a post process material that use the created UserSceneTexture.
  4. Set them inside the VR Template level.
  5. Play in VR.

 

The UserSceneTexture is only render correctly in the left eye.

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Unresolved
ComponentUE - Platform - XR
Affects Versions5.8
Target Fix5.8.2
CreatedJun 25, 2026
UpdatedJun 25, 2026
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