Description

Actor Scale is not included when converting from Matinee to Sequencer

Steps to Reproduce

There are 2 repro cases.


Scale track in Matinee is not converted:

  1. Create a blank project and add a matinee to the base map
  2. Add a cube to the level
  3. Select the cube, then right click in matinee track panel to create an empty track
  4. Right click the track and select "Add New Vector Property Track"
  5. Select 3D Scale
  6. Key some scale changes over the playback range
  7. Right Click the Matinee Actor and select "Convert to Level Sequence"
  8. Open the new Sequence

Result: New Sequence did not pick up the scale track and sets the actor to 1,1,1 for scale
Expected: Scale track from matinee is converted into sequencer


Details panel scale is not respected on conversion:

  1. Create a blank project and add a matinee to the base map
  2. Add a cube to the level and change it's scale to 5,5,2
  3. With the cube selected, right click in matinee and add an empty track
  4. Right click the track and add a movement track
  5. Animate the cube a bit
  6. Right click the Matinee Actor and select "Convert to Level Sequence"
  7. Open the level sequence

Result: Cube is set back to 1,1,1
Expected: Cube remains at 5,5,2

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.14
Target Fix4.15
Fix Commit3201633
Main Commit3238204
CreatedNov 16, 2016
ResolvedNov 17, 2016
UpdatedApr 27, 2018