Description

The frame rate for an anim sequence is not being changed as expected when its being overwritten / re-imported.

Steps to Reproduce

Steps to Reproduce

  1. Bake an anim sequence from a level sequence that targets 24 fps
  2. Create a montage from that anim sequence - now the montage will be set to 24 fps
  3. Bake another anim sequence from the same level seqeuence, but overwrite the aforementioned one with it. That anim should target 30 fps.
  4. Notice how the fps doesn't change on that exported anim, but instead the play rate is scaled - this is the bug!

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-387695 in the post.

0
Login to Vote

Unresolved
ComponentUE - CAPT - Tools - Take Recorder
Affects Versions5.7
CreatedJul 21, 2026
UpdatedJul 22, 2026
View Jira Issue