Description

Heads within meshes within Collection assets are untextured when added using default settings. To workaround this, users must specify the face mesh manually within the Pipeline on the head item within the collection.

Steps to Reproduce
  1. Create a new project and add the MH Crowd plugin
  2. Create a MH Collection
  3. Open the collection and specify the BP Crowd Pipeline asset as the Pipeline in the details panel
  4. Drag in a MH Character for the head and repeat for the body
  5. Hit Apply to build the collection
  6. Double click on the head/body assets you added previously to make them visible
    1. Note how the head is untextured

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Unresolved
ComponentMetaHuman
Affects Versions5.8
CreatedJul 22, 2026
UpdatedJul 22, 2026
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