Clicking the Override option when attempting to replace a keyboard shortcut with another key that is already bound will not update the settings.

Unbinding the key before rebinding it to the new shortcut will allow the new setting to be accepted.

No - The same behavior exists in 4.13.2

Steps to Reproduce
  1. Open UE4 Editor (any project)
  2. Open Editor Preferences
  3. Type "Navigation" into the search bar
  4. Under Viewport Navigation, change key for Forward (W) to Z
  5. In the pop up window, click Override

Pop up window closes but shortcut setting is unchanged

Z is set as Forward and FOV Zoom Out becomes unassigned

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

Login to Vote

ComponentUE - Platform - Linux
Affects Versions4.144.20
Target Fix5.0
Fix Commit16747681
Main Commit16747681
CreatedNov 18, 2016
ResolvedJun 22, 2021
UpdatedAug 24, 2021