Description

Options -> Presets -> Copy to Workspace copies the selected preset's category choices into the workspace sync filter but drops the preset's Custom View lines. Binding the same preset through the Sync Filter dropdown applies both categories and views, so the two paths give different results for the same preset.

Steps to Reproduce
  1. Define a preset in UnrealGameSync.ini with both categories and Custom View lines.
  2. Options -> Presets -> select the preset -> Copy to Workspace -> OK.
  3. Open Options -> Sync Filter -> Current Workspace.

Expected: the preset's Custom View lines appear in the Custom View box.

Actual: only the categories reflect the preset; Custom View is empty.

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Unresolved
ComponentUE - Foundation - UGS
Affects Versions5.8
CreatedJul 30, 2026
UpdatedAug 4, 2026
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