This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
DBuffer Decals have no effect when setting the flag for Receives Decals for an Alembic Geometry Cache actor.
Alembic imports for Static Mesh and Skeletal Mesh are unaffected and work as intended.
1. Import any Alembic file and use Geometry Cache selection
2. Enable in the Project Settings DBuffer Decals.
3. Setup a Deferred Decal using any of the DBuffer DecalBlendModes
4. Place the Decal in the Level so that it casts onto the Alembic actor
5. In the Details Panel for the Alemebic actor disable "Receives Decals"
Regression: No
Results: The Receives Decal flag has no effect.
Head over to the existing Questions & Answers thread and let us know what's up.
12 |
Component | UE - Graphics Features |
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Affects Versions | 4.13, 4.14, 4.15 |
Main Commit | 24689112 |
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Created | Nov 23, 2016 |
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Resolved | Jun 27, 2017 |
Updated | Apr 29, 2023 |