The problem is that when adding modules in modular control rig, I can not change values for module variables - as soon as I close and reload the Unreal Editor, values snap back to default values.
I created new module and modular rig and by default it seemed to be working fine. Then I copied over some variables from my own module, added some nodes and the bug started happening also in the new test modular rig. I removed everything I did trying to find the culprit, but the modular rig stayed broken even with just single float variable.
In 5.7 it worked fine.
Steps to Reproduce
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-391404 in the post.
| 0 |
| Component | UE - CAPT - Control Rig |
|---|---|
| Affects Versions | 5.8 |
| Created | Aug 11, 2026 |
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| Updated | Aug 11, 2026 |