Project World Location To Widget Position node appears to return the wrong screen position when Constrain to aspect ratio is enabled. Enabling Constrain to aspect ratio appears to offset the widget from the intended position
Note: This appears to be a regression as it was working correctly in 4.12.5
Expected: The widget would stay in the center of the cube that is supposed to be over.
Result: Enabling Constrain to aspect ratio appears to offset the Button from the intended position
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39282 in the post.
5 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.14 |
Target Fix | 4.15 |
Created | Dec 2, 2016 |
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Resolved | Dec 7, 2016 |
Updated | Apr 27, 2018 |