AGameModeBase::GetGameSessionClass wasn't properly returning the set GameSessionClass.
Expected: GetGameSessionClass returns the GameSession subclass set on GameSessionClass.
Actual: GetGameSessionClass always returns AGameSession::StaticClass()
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does TextureRenderTarget2D get TArray<uint8> type data?
How can i modify the param name in EQS node
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39325 in the post.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.14 |
Target Fix | 4.15 |
Fix Commit | 3221375 |
---|---|
Main Commit | 3227721 |
Created | Dec 5, 2016 |
---|---|
Resolved | Dec 5, 2016 |
Updated | Apr 27, 2018 |